I'm rendering at native resolution, with the DX11 plugin (Intel HD 500 supports Vulkan, does a nightly build support Vulkan? I'm using stable 5.0), I have no CPU clock override, and I've turned on "Skip EFB access from CPU" (I think that's what the option is called). I do it and after that a screen appears saying that the game could not write to/read from wii system memory. Basically I found an iso of the game and I can open it on dolphin but after I try to enter the game it says that the memory is corrupted and I have to create another file. I'll say my settings below, but basically what I'm asking is how I can squeeze any more performance out. I can't open up Mario Kart Wii on dolphin emulator. The one game that slowed down was Mario Kart Wii, which only slowed down in Grand Prix. I was actually really impressed with the performance - MKDD, Super Mario Sunshine, Wind Waker, they all ran great. I have a Celeron N3350 dual core apollo lake chip in my laptop, along with 4GB RAM and integrated HD 500 graphics. Hi all! You're probably gonna pass this off as a joke after reading my specs, but hold on. Linksįilter Posts News Discussion Hardware Support For more information on how to rip your game discs see this guide. Do not discuss downloading games or GameCube/Wii system files. You are expected to make your own backup copies of any games or GameCube/Wii system files that you run in Dolphin. It allows PC gamers to enjoy games for these two consoles in full HD (1080p) with several enhancements: compatibility with all PC controllers, turbo speed, networked multiplayer, and even more! Please check out the official forums at or their Discord at for Dolphin support.ĭolphin is an emulator for two recent Nintendo video game consoles: the GameCube and the Wii. r/DolphinEmulator is temporarily in restricted mode.
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